33 Seconds of Chaos
A game of unhinged prompts and shouted guesses.
A fast, chaotic party game where you race through weird clue-giving challenges, shouted guesses, and sudden duels in 33-second bursts. Easy to learn, fast to play, and perfect when you want everyone laughing in under five minutes.
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Launching on Kickstarter soon. Join the list to be first in line.
How to Play
33 Seconds of Chaos is a party game for 3 to 8 players that teaches in about two minutes. On your turn, you flip a Word card. The player to your left calls a random number from 1 to 8 to choose what you play. Most of the time you get a word and draw a Chaos card to clue it out in 33 seconds. Sometimes you trigger a Duel instead.
- Flip a Word card. The player to your left calls 1 to 8.
- If you hit a word, draw a Chaos card. It tells you how you must give clues.
- Start a 33 second timer (use your phone timer). Give clues while everyone else shouts guesses.
- First correct guess scores. You and the guesser each get 1 point.
- If the number hits the Duel Cue on the Word card, you draw a Duel card instead. A neutral player runs the duel and judges close calls. Winner gets 2 points. Duels have no time limit.
- Put used cards on the bottom of their decks. Play moves clockwise. After 5 rounds, the highest score wins.
TL;DR: Flip a Word card, next player calls 1 to 8. Word means draw a Chaos card and clue for 33 seconds. Duel means draw a Duel card and face off for 2 points. Highest score after 5 rounds wins. Ties go to a duel.
What's Inside
Word Deck
Each card has 9 words plus a Duel Cue. A quick 1 to 8 call decides what you play.
Chaos Cards
Prompts that change how you're allowed to give clues. Voices, restrictions, movement, and more.
Duel Cards
Head to head mini challenges run by a neutral judge. Winner takes 2 points. No timer.
Quick Start Rules
A one-page teach that gets you playing in two minutes. Tight rules, fast scoring, clean duels. Less arguing, more chaos.
Yuriy, Designer and Producer
Yuriy is a longtime D&D player, GM and content creator who's spent years thinking about what makes games actually fun at the table.
He's building 33 Seconds of Chaos with his kids as co-designers and playtesters. The goal is a throw-it-on-the-table party game that teaches in two minutes and brings loud, clever chaos to game nights, parties, and family gatherings.
Emma, Original Game Creator
Emma created the original game concept that eventually evolved into 33 Seconds of Chaos. She shaped the foundation of the gameplay and helped steer early versions into something fast, funny, and easy to pick up.
Zoe, Duel Design
Zoe developed the duel system and refined how head-to-head challenges work. Her focus was making duels clear, fair, and quick to run, so they stay exciting without slowing the game down.
Anna, Project Manager
Anna believed in the vision early and helps manage the full project from a seed of an idea to an actual real live business. With a project management background, she keeps timelines on track, coordinates the work, and makes sure details don't slip.
Kickstarter
The game will launch on Kickstarter soon, and early followers help shape which Chaos and Duel cards make it into the final game. Your feedback helps decide what makes the cut.
Join the list above or below to get the launch link, early previews, and chances to vote on new ideas.
Get launch updates
Join the chaos list and we'll email you when the Kickstarter goes live and when big milestones happen - no constant blasts, just the important stuff.